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iOS

Faceplugin Face Recognition iOS SDK. Fully on-premise face matching, 1:N identify, and 2D liveness. Xcode frameworks, setActivation, initSDK, detectImage, VideoWorker.

Fully on-premise Face Recognition SDK for iOS. Detect faces, extract templates, match 1:1 or live 1:N, and check passive 2D liveness on the device.

Native class: FaceRecognitionSDK (facerecognitionsdk.framework). Status codes: 0 Success, 1 Invalid license, 2 Expired, 3 Not activated, 4 Init failed.

Code

Setup

  1. Unzip the frameworks from Google Drive next to the Xcode project: facerecognitionsdk.framework, FaceRecognitionEngine.framework, onnxruntime.framework.

  2. Add the SDK frameworks to the project in Xcode (Embed & Sign).

  3. Add FaceRecognitionSDK-Bridging-Header.h to Build Settings (#import <facerecognitionsdk/FaceRecognitionSDK.h>).

  4. Set your Signing Team. Demo bundle id: com.faceplugin.facerecognitionsdk.app. Physical iPhone, iOS 13+. Call setActivation → initSDK off the main thread.

APIs

setActivation: This API is used to activate the SDK

Input

  • license (NSString*): The license string (license key)

Return value

The SDK activation status code.

  • 0: Success

  • 1: Invalid license

  • 2: Expired

  • 3: Not activated

  • 4: Init failed

initSDK: This API is used to initialize the SDK

Input

None

Return value

The SDK initialization status code.

  • 0: Success

  • 1–4: see setActivation

getMachineCode: This API is used to retrieve the machine code

getLicenseStatus: This API is used to read license status

detectImage: This API is used to detect faces and return engine JSON

Input

  • image (UIImage*): The input image

  • flags: Estimators to run (FaceRecognitionDetectAll, DetectLiveness, …)

Return value

JSON string (Linux-compatible, same idea as HTTP POST /api/detect).

qualityImage: This API is used to run face image quality checks

matchImage1: This API is used to compare two photos (1:1)

extractFeatureFromImage: This API is used to extract a face template

Input

A face image (typically cropped).

Return value

JSON with the template. Store the feature bytes in your database.

similarityWithFeature1: This API is used to calculate the similarity between two face templates

Input

Two template blobs from extractFeatureFromImage.

Return value

Similarity 0.0–1.0, or -1 on error. Demo Identify default threshold is 0.67.

setLandmarkMode: This API is used to set the landmark model

VideoWorker: This API is used for live 1:N identify

deinitSDK: This API is used to unload the engine

Run the demo

  1. Place the three frameworks next to the Xcode project (see Setup).

  2. Keep demo bundle id com.faceplugin.facerecognitionsdk.app.

  3. Run on a physical iPhone (iOS 13+).

  4. Wait until the home status bar shows Ready. Then Enroll / Identify / Capture / Attribute unlock.

Call setActivation → initSDK off the main thread. The engine is not concurrent.

Screenshots

The gallery is Android sample UI from faceplugin-assets. iOS demo tiles match these screens; there is no separate iOS photoshoot in these docs.

Home
Identify
Capture

Faceplugin Face Recognition Android sample UI (shown on the iOS page; no separate iOS screenshot yet)

Faceplugin Face Recognition live identify

Faceplugin Face Recognition oval capture

License

Licenses are offline. The sample key is only for the demo bundle. Request a new license key if you change the demo bundle.

Identify default threshold is 0.67. Liveness demo default is 0.5.

Integrate into your own app

You need the three frameworks and FaceRecognitionSDK. You do not need the demo view controllers.

Typical call order: setActivation → initSDK → detectImage / extractFeatureFromImage → store templates in your database → similarityWithFeature1:feature2: or VideoWorker for live 1:N.

Public header only: detectImage, extractFeatureFromImage, similarityWithFeature1:feature2:, VideoWorker. There is no Objective-C faceDetection: returning FaceBox on this framework.

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FAQ

What APIs does this page ship? Swift equivalents of setActivation, init, face detection, template extract, similarity, and VideoWorker Identify.

Are the screenshots iOS? No. The gallery uses Android sample UI. iOS demo tiles match those screens.

Offline? Yes, after license key for the demo bundle id (or yours).

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